Earlier Versions
Name | Size | Uploaded | Game Version | Downloads | |
r5 release | 6.65 KB | May 25, 2010 | - | 580 | ![]() |
r4 release | 6.18 KB | May 7, 2010 | - | 165 | ![]() |
r3 release | 7.15 KB | May 6, 2010 | - | 117 | ![]() |
r2 beta | 14.28 KB | Apr 29, 2010 | - | 255 | ![]() |
Description
This mod is ment to give people a base to create heroes, more easily and fluently than doing all from the scratch.
As of Patch13 i changed / had to change some stuff to Placeholders to just 'show-off' how things should be done.
Includes:
- CAbilLearn
- LEARNINGABILITY (GENERIC) – allows you to simply add spells via tokens to be learnable by the ability parenting "LEARNINGABILITY (GENERIC)", and so generate easy and clean new Learning-Trees for heroes
- Requirement
- IsLevel6 (Placeholder) – Checks if the Unit is greater-than-equal-to level6
- Behavior
- Hero XP (Placeholder) – Placeholder in order to show IsLevel6 (Placeholder)
- Unit
- DefaultHeroBasic – already having some abilities(move,atk,stop,token for learning) & cmd card entries
Installation look here: Installation Guide
Useful formulars & help: Formulas & Help
Use on already existing maps:
You can add the SC2Mod to existing SC2Maps by adding it to their dependicies
Note: (not tested post patch13)
In order to let your own Learning Abilities work you need to match an id-pattern (currently #30th of April, 2010) which is
"AS"+Anything you want
ie.: ASHero1Learn, or ASTheWizard
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