Earlier Versions
Name | Size | Uploaded | Game Version | Downloads | |
r18 release | 638.29 KB | Feb 21, 2011 | - | 2,146 | ![]() |
r17 release | 638.33 KB | Jan 15, 2011 | - | 227 | ![]() |
r16 release | 637.52 KB | Jul 17, 2010 | - | 1,130 | ![]() |
r15 release | 637.51 KB | Jul 15, 2010 | - | 131 | ![]() |
r14 release | 636.26 KB | Jun 30, 2010 | - | 560 | ![]() |
r13 release | 628.37 KB | Jun 28, 2010 | - | 223 | ![]() |
r12 release | 631.18 KB | Jun 24, 2010 | - | 283 | ![]() |
r11 release | 631.29 KB | Jun 3, 2010 | - | 262 | ![]() |
r10 release | 631.21 KB | Jun 1, 2010 | - | 179 | ![]() |
r9 release | 629.78 KB | May 30, 2010 | - | 129 | ![]() |
r8 release | 629.65 KB | May 30, 2010 | - | 86 | ![]() |
Screenshots
Description
----\TermsOfUsage/----
I will NOT take the responsibility if your project got completly messed up. So make sure you use backup.
----/TermsOfUsage\----
Requirements
Currently, ".Net 3.0" is required, and Windows OS. (compiled on Win7 64-Bit)
Features
Easy 2 click localization. (Browse, Localization)
Compression
Backuping (, the backup is actually the file #ORIGINALNAME#-Year-Month-Day-#HexTime# as example "IareMap-012-12-23-abcabc.SC2Map")
Primary Localization – Option to set original localization (Which localization will be the one mirrored to all others)
ToDo
- Code optimization
- Bug fixing (if there are any)
If you changed text, in your map – you have to "relocalize" your map as GE does not change the values of all available locales, so simply use the programm another time :), to write from your primary-locale to the others again.
Report bugs here
Forum Post
Add a comment