|The Temple's Shrines V1.0 release||376.19 KB||Aug 5, 2010||-||232||Download|
|The Temple's Shrines beta||883.35 KB||Jul 11, 2010||-||216||Download|
This weird place has strange mineral patches. Each main base and expansion has 3 Rich mineral patches which allow for faster harvesting and 5 normal mineral patches. The ramp to the main base is extremely wide, but in the beginning this wide entrance is reduced because of the rock formations blocking a part of the ramp, nearly halving the entire with of the ramp. There are 4 Watch towers which are crucial to occupy if you are pushing against that particularry opponent. Spread across the center there are four Shrines to be found on high ground and in the very middle of those shrines you can find a Xel'Naga Watchtower surrounded by two Obelisks. Controlling this Watchtower is essential if you want to push with your ground army, or if you want to know what's coming your way. There are two Rich Mineral fields which include 3(!) vespene geysers to support your army. This place is easily defended by up coming attacks on the ground, but is extremely vunarable by air as there isn't any place to place Turrets behind the mineral line.