|2pTD.0.4 beta||378.62 KB||Apr 26, 2010||-||1,739||Download|
|2pTD.0.3 beta||371.76 KB||Apr 26, 2010||-||258||Download|
|2pTD.0.2 beta||199.14 KB||Apr 25, 2010||-||306||Download|
|2pTD.0.1 beta||199.13 KB||Apr 25, 2010||-||383||Download|
|2pTD beta||199.28 KB||Apr 25, 2010||-||236||Download|
This map can be played with 1 or 2 players and your goal is to prevent the enemy forces from reaching the bottom of the map. Build turrets along the road to hold them off, but make sure you plan ahead to be able to deal with the different armor types.
Each player starts out with 20 HP, every enemy unit that reaches the goal decreases your HP by 1. The game ends when both players have no HP left.
Currently there are 20 waves of enemies of varying difficulty, as well as 7 different structures.
This is the first map I created in the new Galaxy Editor as a learning experience and is focused on data manipulation and triggers, the terrain was kept very simple.
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