|the map release||982.05 KB||Sep 9, 2010||-||591||Download|
This was an abandoned attempt to create a zelda like engine for starcraft 2. To make the map, I used a modified version of Huesy's wsad thirdperson movement library. This map will not be updated by me.
Some features include:
- two sword attack types: slash and spin.
- shield(Full body)
- strafing(hold right click+ a/s/d)
- dual hand support (R and F do the same thing)
- projectile enemy attacks(Just copy/paste the one included)
- Free terrain
- Unorganized code
- Hookshot doesn't have an animation
- music system isn't perfect