Earlier Versions
Name | Size | Uploaded | Game Version | Downloads | |
Hash Lib 2.0.1 release | 59.66 KB | Sep 12, 2011 | - | 609 | Download |
Hash Lib 2.0.0 Library File release | 55.67 KB | Dec 1, 2010 | - | 325 | Download |
MD5 Hash 1.1.1 Library File release | 196.22 KB | Nov 29, 2010 | - | 201 | Download |
MD5 Hash 1.1.0 Library File release | 180.75 KB | Nov 28, 2010 | - | 217 | Download |
MD5 Hash 1.0.0 Library release | 176.89 KB | Nov 28, 2010 | - | 198 | Download |
Description
Hash Lib 2.0.1
This is an library to use hash functions with triggers in Starcraft 2 Maps. I hope you need it for some reason and that you like it. ;P
If you want to use this library, I don't want to force you to put my credits in your map, I'm only asking for it.
If you don't know what hash functions are, you might want to find out: http://en.wikipedia.org/wiki/Hash_function,
but you can also read my explanation on hash functions which should be easier to most people: http://www.sc2mapster.com/assets/md5-hash/pages/hash-functions/.
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Note: This mod has been discontinued since hash codes are already automatically included in bank files.
Usage
To generate a hash code, you need to have some input to digest. In this library that's called the 'hash input'. You fill the hash input and then generate a hash code from that. There are some actions to fill the hash input. The first action we need to use it the "Initialize Hash Input" function. With this function, you start of with a clean hash input. Do this every time you want create a new hash input, like when you want to generate a different hash code. Remember, the hash input should not be used anymore when you already generated a hash code with it, just initialize it again.
Then, to add data, there are different actions available. The following types of data are supported:
- Boolean
- Byte
- Integer
- Real
- String
- Unit
Note: Text is not available yet.
The action to add one of these types will look like this: "Add[Type]ToHashInput" where [Type] should be one of the supported types. For example, to add a boolean, use this function: "AddBooleanToHashInput".
Once you have filled the hash input like you want, you can use the function to generate the hash code. There are different functions for different hash functions, and they return a string containing the hexadecimal representation of the hash code. The following hash algorithms are supported by this lib:
- MD5 (GenerateMd5HashCode)
- SHA-256 (GenerateSha256HashCode)
The functions to use a certain hash algorithm are written behind them within brackets.
Example
So to generate a SHA-256 hash code from the string "abc", you use the following actions/script:
Actions in Grammar Text
- Initialize Hash Input
- Add String "abc" To Hash Input
- Variable – Set Hash Code = (Generate SHA-256 Hash Code)
Script
string hashCode; InitializeHashInput(); AddStringToHashInput("abc"); hashCode = GenerateSHA256HashCode();
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