StarCraft 2 Tower Control (Custom Melee) 2024 download
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starcraft 2 mod Tower Control (Custom Melee)

Tower Control (Custom Melee)

Game Version: -
Total Downloads: 1,189
Updated: Mar 30, 2012
Created: Mar 30, 2012

Earlier Versions

Name Size Uploaded Game Version Downloads
Korhol Compound Tower Control release 1.15 MB Mar 30, 2012 - 699 download Tower Control (Custom Melee) Korhol Compound Tower Control releaseDownload
Shattered Temple Tower Control release 1.29 MB Mar 30, 2012 - 130 download Tower Control (Custom Melee) Shattered Temple Tower Control releaseDownload
Xel'Naga Caverns Tower Control release 1.21 MB Mar 30, 2012 - 182 download Tower Control (Custom Melee) Xel'Naga Caverns Tower Control releaseDownload
Discord IV Tower Control release 735.54 KB Mar 30, 2012 - 178 download Tower Control (Custom Melee) Discord IV Tower Control releaseDownload

Description

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Tower Control

This is more a set of maps, or a system, rather; 2 trigger, which can be imported into any map to turn it into a "territories" "King of the Hill" "Zone Defense" or "tower control" type map… Whichever you may call it in your region.

What it does (in English)

There are variables an individual can set in the init, if they want to change settings. The only 3 are, what type of unit is considered the "hill" currently it is an xel'naga tower; what radius the hill can be controlled from, and the score to win.

there can be up to 12 "hills" in a map, all you need to do is place the unit; and the triggers will do the rest. There can also be up to 15 players, and up to 12 teams; which can be set in the lobby of any game, of course.

Every second, every hill counts all of the units in its capture radius belonging to each team, and compares that number to the units controlled by all other teams, in that towers radius. The team with the most units in the area owns the hill. Every second that a hill is owned, the team that owns the hill has 1 second of capture time removed from what is needed to win. Reach zero, and you win the game.

If you would like to test the system, search "Tower Control" and there are 4 melee maps with the system in it; or download any of these maps.

When I am finished with final tweaks, optimization, and an easy-to-use user-interface, I will be uploading an open-source of this to battle.net. Then I will most likely be trying to create my own, fun, custom, king of the hill map.

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