|CTF.sc2Map beta||1.55 MB||Nov 16, 2010||-||319||Download|
Take 3 parts (Capture the Flag), wisk gently and add 6 parts of (Hero Arena), Mix thoroughly and incinerate until crispy.
Basically the idea,
Capture the flag, 3v3 geared in the direction of DOTA/Hero Arena.
Capturing the flag is only considered a bonus, or leading to a score. There are 6 flags, a team would have to go through a maze to find an opponents flag (maybe just a simple one) within their respectable base.
Experience points stays with the player, and they have a choice to switch their heros at any given time, the experience and items will carry over; this would put an emphasis on micro and unit counters, while working with your team.
When you kill an opponent, their weapon gets added to yours.
Zealots have Psi Blades
PSI blades will do 10 Damage in this example
If the zealot kills a zergling, he then uses Psi Blades and Claws
Claws doing 5 Damage as well
The Zealot could then use Claws and blades to do 10 damage, then 5, or both given timing
Since this type of stacked attack would grow to a large amount of damage, take the total amount of the weapons the zealot has, and divide it by the total damage, then scale each weapon damage down a bit to equal the average damage
So, instead of doing 15 damage, he will do something like 11.
Those are the ideas i have so far.
I dont have time to finish the map, and i think it'd be popular, if anyone wants to take on the idea, please do, i'd love to play it.
I was also playing around with the ideas of items, specials, flag compensation, flag defenses, and minigames.
The game is intended to mix different ideas so players can experience a fresh game each time they play it.